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Social Voucher / Stocket

2016–2018, 2019–2020

Social Voucher (2016–2018) — Mobile e-commerce game in Unity. I started mid-level and got promoted to Lead. Managed artists, two programmers, and part of an offshore team. Designed most of the architecture, wrote code guidelines, contributed to the patent.

Helped with hiring, budgets, stakeholder management. Company closed late 2016 for financial and legal reasons unrelated to the product.

Stocket Reboot (2019–2020) — I was brought back as Chief Architect to recover the company. Sole developer. Ran day-to-day business ops. Upgraded Unity 2018 → 2020, built conversion tools where needed.

Took it from dead to acquired by TCI Entertainment in under 12 months.